R := TRectangle3D.Create(Viewport);
I am using R.AnimateFloatWait( 'RotationAngle.Y', Angle, 2.0{0.5}); for automatic rotation (Flip).
But in the help it says this routine is Deprecated, but I cannot find out how to use the new methods. I want to solve it in CODE! (not by setting properties).
Anyone that knows how to do this with Ani.Animator?