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OpenGL Error when using TAndroidHelper.Context

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Hello,

I am developing an APP with Rad Studio 10.2 and all hotfixes. I now have a problem with icons that I added to the APP. Under Android 5 and some Android 7 devices (e. g. HTC One AICP) the ListView with the self-created icons works wonderfully. However, if I test this on a OnePlus One with Lineage OS (also Android 7) or some other Android 7 devices with manufacturer OS, I get the following error messages in the Android LogCat between the last "Application.CreateForm" or "Application.Run;"(in Project.dpr) and the first call of Form.Create:

12-05 11:40:28.395 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/libEGL: call to OpenGL ES API with no current context (logged once per thread)
12-05 11:40:28.395 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/libEGL: call to OpenGL ES API with no current context (logged once per thread)
12-05 11:40:28.395 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/libEGL: validate_display:99 error 3008 (EGL_BAD_DISPLAY)
12-05 11:40:28.395 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/libEGL: call to OpenGL ES API with no current context (logged once per thread)

After that I get further error messages which look like this: 

12-05 11:42:32.115 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:42:32.115 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:42:32.115 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:42:32.116 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Textur für 'TContextAndroid' kann nicht erstellt werden.
12-05 11:42:32.118 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:42:32.119 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:42:32.119 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:42:32.119 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Textur für 'TContextAndroid' kann nicht erstellt werden.
12-05 11:42:32.122 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:42:32.122 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:42:32.122 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:44:04.148 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Textur für 'TContextAndroid' kann nicht erstellt werden.
12-05 11:44:04.178 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:44:04.178 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:44:04.178 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:44:04.179 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Schattiererprogramm für 'TContextAndroid' kann nicht aktiviert werden.
12-05 11:44:04.179 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:44:04.179 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:44:04.179 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:44:04.186 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Fehler in der Kontextmethode "DoFinalizeTexture".
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Schattiererprogramm für 'TContextAndroid' kann nicht aktiviert werden.
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx E/BufferQueueProducer: [SurfaceTexture-0-20262-0] dequeueBuffer: BufferQueue has been abandoned
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-EGLSUB: : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx W/Adreno-ES20: : GL_OUT_OF_MEMORY
12-05 11:44:04.218 20262-20262/com.xxxxxx.xxxxxx.Xxxxxx I/info: FMX: X_APP NAME_X: [Context Exception]: Fehler in der Kontextmethode "DoFinalizeTexture".

As far as i could inspect this errors appear after using TAndroidHelper.Context or changing the icons.

Does anyone know why this only appear on serveral devices and how to fix this?


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